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Terrain Generator - [source code]

Generates organic terrain with adjustable peak sharpness and damping

Grasshopper: MyceliumSiteTerrain

Input

Name Nickname Description Type Default
Boundary B Closed curve that defines the terrain outline Curve
Resolution R Grid cell size - smaller values give more detail but run slower (try 1 to 10) Number 5.0
BaseHeight Hb Base ground level - the terrain sits on top of this Number 0.0
MaxHeight H Maximum terrain height in model units (try 5 to 50) Number 20.0
NoiseScale NS Horizontal scale of hills - smaller values create broader hills, larger values create tighter bumps Number 0.05
Seed S Random seed - same number always produces the same terrain shape Integer 0
Damping D Peak sharpness - below 1 smooths and rounds peaks, 1 is raw noise, above 1 sharpens peaks and flattens valleys (try 0.3 to 3.0) Number 1.0

Output

Name Nickname Description Type Default
Terrain T Generated terrain surface Brep